HyunWoo/Playstyle Tips

In-Game Tips

 * HyunWoo's Dogfight ability helps greatly in building up Mastery.
 * Actively make use of Brawler to stay in fights longer and grow your strength.

General
Hyunwoo has low Atk stats from Lvl 1 to 18. However, his Armor scales from mediocre at Lvl 1 to very high at Lvl 18. His Max HP and Stamina stats are overall quite low throughout the game, so Accelerate is a solid choice of aptitude for him when coupled with his usage of Dogfight to hit and run.

Hyunwoo might have a difficult early game due to starting from low mastery having low Lvl 1 stats. It is important to be flexible and learn multiple routes you can take in order to ensure you get off the ground and don't instantly fall too far behind. This low lvl 1 stat isn't as bad as it look as most of the time contesting starting areas will waste precious time. It's better to go look for items elsewhere or be flexible and decide to make something completely different from what was planned.

Hyunwoo's skillset is simple but difficult to master. With enhanced mastery scaling from Dogfight compensating for his low Atk stats and Brawler passive giving him extra sustain, Hyunwoo should look to fight more often than most characters in order to pull ahead in mastery and scale to S/SS first. Knowledge of when to take 'Hit and Run' exchanges vs when to take extended fights vs when to run away altogether is important to maximizing his potential. Even when one isn't in a strong position, it's still wise to chase noise and get in one dogfight and quickly leave afterwards.

Dogfight
Dogfight cannot be used on the same Test Subject twice in a row. However, if you use Dogfight on player A, then use Dogfight on player B, then you can use Dogfight on player A again.

Dogfight's low cooldown means it should be used at the first opportunity every time. If you are going into combat with the intention of fighting, always activate dogfight as soon as possible. If an opponent is stronger than you (especially in the early game) it can sometimes be best to run to a different area after using Dogfight as without it and without his passive, his combat strength is much lower. Sometimes you will even escape unscathed but never count on this to happen. If you are low on food make sure you prioritize running and surviving over getting Dogfight off. Similarly, if an opponent is weak, even if they slightly outdamage you, it might be beneficial to continue trying to fight and trade mastery with them if you have food. Make sure to leave after making noise however, as stronger players may come to interrupt your trade.

Dogfight is most effective in a game where many different targets are able to survive, in order for Hyunwoo to consistently scale in mastery throughout the game. Look to pick on weaker players for extended fights if you find them by chance and have food. In a game where there are only a few players left and Hyunwoo is behind, it is difficult to take full advantage of his mastery scaling from Dogfight as there will be fewer people to use it on.

Brawler
Don't be afraid to hit and run noisy areas if you have Brawler and Dogfight up. Utilizing your abilities often will lead to a gradual advantage over the course of the game. However, be reasonable and ensure you have ample food in case you get double teamed or strong players are there. Guns can deal high damage early in the game, so unless there is an initial contest going on where neither player has gotten the chance to craft weapons, avoid gunshots in round 1 where possible as it can lead to taking a lot of unnecessary damage.

While Brawler can add up to a large amount of sustain over the course of a game, one activation on its own is a small amount and can rarely turn the tide of a fight. Be careful not to overcommit to a fight just because Brawler is about to come up, as it isn't enough to mitigate the damage of a big hit from a stronger player.

When going into a fight with Brawler up it might be best to leave yourself a small amount of HP below your maximum instead of eating a small heal in case you get the first hit, to not waste Brawler's hp gain. This can be good if you plan to Dogfight and run, but for more extended fights and contests where you lack bigger heals it may be best to heal yourself to full first.