Magnus/Playstyle Tips

In-Game Tips

 * Magnus can launch an area of effect attack in the current area he's in.
 * Make good use of this ability and damage enemies without finding them.

General
Magnus is a character that can adapt to any situations he's in. If he's falling behind he won't suffer as much as other due to his Tough Skin and if he's leading he can take advantage of his atk stat growth to deal more damage with his 1v17. This makes Magnus a great character that can go decently with the game flow, he benefits a lot from rushing equipment since he can pretty much ignore the early game contest for completing his armor but he can keep up with the fights since his passive will make him durable enough even if he's missing the moment to gain mastery and level. Though it should be noted that his passive isn't really a significant game-changer. Level gaps aren't significant enough to allow him to get significant damage reduction, and even if he does get a fair amount of damage reduction, being that far behind in level would mean he's behind in everything else, and the chance of winning would be low anyway. And if he's ahead rather than behind, this passive is doing nothing for him at all.

As the game progress, he will eventually reach max level, and with that he can use 1v17 to the highest damage without external buff (Kundala, Atlas Gauntlet, Adrenaline Drink, etc.) as he boasts high atk stat growth and decent overall stat, Magnus can be played laid-back and still remain strong in any situations.

Abilities
Magnus passive skill Tough Skin is a skill that reduce final dmg taken by 3 per level difference, this means if there's enemy with higher level than you for 2 levels, Magnus Tough Skin will reduce total dmg he gets by 6. It makes Magnus durable enough to withstand the trading blows despite the disadvantage and difference in levels. Keep in mind that this skill won't work if your level with opponent is equal or higher. Itonly works if enemy level is higher.

1v17 is a combat skill that uses his atk stat to deal AoE (Area of Effect, means hits all enemies in the area.) The damage is 140% of his stat atk. At level 18 this damage is scary and it is done to every person in the area. This skill scales with Magnus's growth, which makes him not useless if he's leading. Like Tough Skin, it probably won't work most of the time due to your level lead and all, but he still gets benefit from it that he can deal more damage with his 1v17 even if his mastery is low but his level is high.