Chiara/Playstyle Tips

In-Game Tips

 * Chiara's Stigma weakens the enemy's armor. Fighting an enemy for an extended duration gives you the advantage.
 * Judgment is more effective with each Stigma stack on an enemy.

General
Chiara has great early game with her stigma stacks. She can contest areas easily if the opponent doesn't have any strong active skills. She's a bit hard to use since her active skill is not that great. But with food, decent armor, and weapon you can deal quite the damage. You must keep fighting to make use of her stigma stacks, hence you need to hoard more food with the expectation of having extended fights to use the full potential of Stigma. The more times you hit your enemy, the more damage stigma stacks do.

Chiara also has D+ Mastery on Blade that gives her an extra lead at the start. This gives her more potential for early game dominance.

Despite being 12/12, Chiara is a capable early game contester due to Stigma, which gives her the slight damage she needs to contest against most other average early game characters. However, because Judgement erases those stacks, it basically counteracts her own ability. Since Judgement isn't that good to begin with, it's difficult to find a proper time to use it. In other words, Chiara's basically playing with one average ability compared to the usual two abilities of other characters.

Abilities
Stigma is a passive skill that deals +1 damage with each stack on the enemy, going up to 11 stacks. At max stacks she has +11 extra damage dealt to the enemy. That's a big number and gives Chiara a solid constant DPS. She excels at prolonged fights because of this skill. The longer the fights, the more extra damage she can inflict.

The other good thing about Stigma, that is often overlooked, is that it applies a debuff to the enemy and applies to all attack damage they receive. If an enemy has 11 Stigma stacks on them, not only will Chiara do an extra 11 damage to them, but every other character that attacks them will also deal an additional +11 damage to them.

Meanwhile, Judgment is an active skill that convert all stigma stacks to "Judgment" debuff. Judgment will deal skill damage to the enemy depending on how many stigma stacks are inflicted on them (number of Judgment stacks * 3). The Judgment debuff will activate and disappear after the enemy attacks anyone for more than 9 damage. If you use Judgement at max stacks, then when the enemy attacks they will receive a 33 skill damage nuke. Judgement is lackluster. A passive +11 damage on each hit is better than a one time 33 skill damage nuke that will reset the stacks. Without the stacks, Chiara loses her +11 damage output. It would be as if she had no skill until she builds the stigma stacks up again.