March 20th, 2019 Patch

The following changes were made during the March 20th 2019 patch. The patch note can also be read here.

Start of Season 6
The following are the list of changes depending on the previous season’s results.


 * All records on ranking in the previous Season 5 will be erased
 * Rank points will be soft-reset
 * Season 5’s Hall of Fame has been added
 * Season Rewards will be distributed depending on the highest record achieved in Season 5:
 * Border for Carnivore League players
 * Nadine’s Test Subject skin (Above Lion)
 * Live2D Nadine’s Test Subject skin (Above Bear)
 * Nadine’s Variant Test Subject skin, Live2D Nadine’s Variant Test Subject skin (Above Dragon)
 * 2,400 Credit (TOP100)

There will be two (2) events in conjunction with the start of Season 6.

1. Game matches reward distribution event
 * Event period: March 20th (after maintenance) ~ March 25th
 * Event details: Users will gain 50% more Gold Coins, BP and Confidence Levels when playing in Normal/Ranked Games during the event period.

2. Limited items returning event
 * Event period: March 20th (after maintenance) ~ May 5th
 * Event details: Re-release for all of our limited event items to the Credit Shop during the event period. (Only some are excluded)
 * Christmas/New Year/Hot Springs/Apocalypse are excluded.
 * Re-release for all limited skins/lanterns/themes.

Tech Lab Update
Apocalypse-themed limited items will be updated in the Tech Lab.


 * Newly Added Skins
 * Apocalypse Isol (Live2D Animated Skin)
 * Apocalypse Silvia
 * Apocalypse Barbara
 * New Theme and Deco Items: New background theme and new decoration items added
 * Animated Motion Update for Existing Skins
 * Combat Medic Cathy
 * Gangster Magnus
 * In-game Search Effect Items
 * Plasma Lantern (Limited item)
 * Filament Lantern
 * Filament Bulb

New Character Release
The new character, Eleven has been added into the roster.


 * Eleven released
 * Hanfu Eleven skin released
 * Eleven character basic profile and Research Journal added (except Interview)

Voice Pack Changes
The existing voice packs will be re-release for sale and new voice packs has been added.

Newly added voice packs:
 * Acolyte Isol
 * Torero Camilo
 * Wealthy Zahir

Research Level Extension
The Research Level limit has been extended. (Highest Research Level : 100 → 150)

Meteorsteel Changes
The previous Meteorsteel enhancement systems’ riskiness is lowered, and make improvements for players to boldly try out the new enhancement systems.

Previous Meteorsteel Probabilities:
 * 20% : Weapon destroyed
 * 50% : Weapon atk -1
 * 30% : Weapon atk +5

New Probabilities:
 * 55% : Nothing will happen
 * 20% : Weapon atk +1
 * 15% : Weapon atk +2
 * 10% : Weapon atk +4

Superhuman Path
Upon reaching SS Rank in Mastery and obtaining the permanent buff effect from ‘Superhuman Path’, some of the details are revised.

‘Superhuman Path’ buff effect will be given only when the current Mastery rank reached SS Rank.

UI/UX Improvements
The ‘Target Item’ button in Normal/Ranked Games (Classic) has been removed.

Character Skill Changes

 * Arda (Artifact Analysis)
 * Cooldown time added : 6 secs
 * Bernice (Leg Shot)
 * ‘Slow’ debuff : Lowers the enemy’s search speed by 30% → Lowers the enemy’s search speed by 15%
 * The ‘Slow’ debuff effect will be applied the same with the trap item, ‘Hidden Maiden’

Team Match Changes
The Team Match open BETA service has begun. Starting from now on, users can freely play the Team Match without any participation restrictions.


 * Improvements on the UI/UX for smooth progress.
 * Added the ‘Item Sharing’ topic in the Team Match Guide menu after clicking the button at the lower right part of the screen in Normal Game.
 * Preparations Complete Markings: Added the markings for teammates to see whether each teammate has completed their preparation.
 * Teammate’s Resurrection Timer Markings: Teammates will be able to see the timer markings when their teammate(s) has died and the resurrection time remaining will be marked at team’s HUD.
 * Item Sharing Effect Added: There will be effect displayed depending on the grade of item shared by yourself and other team members.
 * Death in Underground Path: Once resurrection and spawned in the Underground Path, players who failed to move out from the Underground Path after a period of time, will result in death.
 * Additional Resurrection Time when Died as Killer: Players with the ‘Killer’ title will have an increased resurrection time when dies, and the resurrection time will increase in proportion to the number of kills obtained as the ‘Killer’.

Wild Animals Skills Added
The Gorilla and Bear will now possess skill and will only use their skills when they meet certain conditions.

Gorilla
 * When reaching 70% of its health : Attacks all survivors in the current area for about 40 damage
 * When reaching 30% of its health : Attacks all survivors in the current area for about 40 damage, and inflicts ‘Slow’ debuff effect.

Bear
 * When reaching 70% of its health : Attacks all survivors in the current area for about 50 damage
 * When reaching 30% of its health : Attacks all survivors in the current area for about 50 damage, and inflicts ‘Bleeding’ effect.

Isol

 * Guerrilla Warfare (Team Match)
 * While in Dodging Stance, the reduction in the chance to find enemies is ignored, and receive 20% more Mastery EXP for each attack successfully landed on an enemy.
 * Pitfall (Replaces Recollection, only exclusive for Team Match, Cooldown time 30 secs)
 * Randomly inflict Pitfall effect on one surviving enemy team member who is currently in the same area as you.
 * Pitfall effect : Cannot move to other areas, and excluded from combat for 5 seconds.

Bernice

 * Hunting Trap (only exclusive for Team Match, Cooldown time 50 secs)
 * For 15 secs, deal 20 additional dmg every time you attack an animal.

Nathapon

 * Time Trail (only exclusive for Team Match, Cooldown time 30 secs, Duration time 60 secs)
 * After channeling for 4 secs, Nathapon sets up a camera at the current area and starts Time Trail (for 60 secs). After completely filming, Nathapon gets 9 EXP and 18% of Max HP. If a survivor breaks into the area, the exp earned decreases by 1/3 according to the No. of people. (You cannot use the skill in the same area again.)

Bugfixes

 * Fixed the corpses icon that becomes larger in minimap when Zahir is using his ‘ Eye of Azrael’ skill.
 * Fixed the inappropriate color tag of item marks when obtained items occasionally.
 * Fixed the error in the cooldown time for ‘Ambush’ Aptitude when after Adriana used ‘ Arson’.
 * Fixed the missing display of action log ‘Changed to Offensive Stance!’ after the game has started.
 * Fixed the random drop for Jewel Sword in the game.
 * Fixed the missing display for the Quick Chat button to choose in some language settings.

Other Announced Changes
The following changes were listed in separate announcements.


 * After the maintenance, we will make changes to the Character’s Research Journals objectives, so that the objectives are not fulfilled when in Team Match. (Announced here)
 * Barbara was re-added to the list of characters prohibited from Team Match (announced here)