June 24th,2020 Patch

The following changes were made on the June 24th, 2020 Patch. The patch notes can be read here

Tech Lab Update

 * Newly Added Skins
 * Holy Messenger Eva Live2D Animated Skin))
 * Evil Incarnate Camilo
 * Gatekeeper Zahir
 * New Theme and Deco Items
 * New background theme and new decoration items added related to ‘Virtue and Vice’.
 * Live2D Motion Updated for Existing Skin
 * Hanfu Eleven
 * Newly Added Lantern Skins
 * Goddess's Orbuculum (Limited)
 * Devil's Whisper
 * Angel's Feather

Tournament official opening

 * Rules and policy
 * Tournaments open every day at PM 8:00 (GMT+9)
 * Tournaments will hold Preliminary Rounds and Final Rounds. Tournaments' Rewards will depend on the Round/League/Ranking achieved.
 * The amount of Tournament Tickets required to participate will differ based on the selected mode:
 * Thomas’s Experiment: 1 Ticket
 * Nadja’s Experiment: 2 Tickets
 * Meiji’s Experiment: 3 Tickets
 * Angelika’s Experiment: 5 Tickets
 * Depending on the Tournament’s mode you chose, rewards will be as following: *1, *2, *3, *5.
 * Tickets deduction will be made after being successfully matched for the Preliminary Round.
 * Tournament matching system
 * The matching system will be carried based on Tournament Leagues.
 * The matching system is not related to the Tournament Mode you select. For example, a player selecting Thomas’s Experiment and playing in Dragon League can be matched with a player selecting Angelika’s Experiment and playing in Dragon League.
 * Participation rewards
 * Ranking rewards: Tournament Points (TP)
 * Elimination Rewards: Gems
 * Changing from Gold to Tournament Points, rewards have been modified accordingly to the change in currency. (Rewards will differ from Beta Tournament).
 * Weekend-limited free mode
 * During the Weekend, every mode will have a 1 Ticket discount (Thomas Experiment will become free).
 * Tournament Shop opening/New items added (purchasable with TP)
 * Limited Skins
 * Cadet HyunWoo (Live2D)
 * Cadet Jackie (Live2D)
 * Test Subject Monologues
 * Rozzi Monologue
 * Eleven Monologue
 * Researcher’s Titles (displayed on the profile, when sharing a character and on the game results screen)
 * Tournament's Challenger
 * Tournament's Pioneer
 * Tournament's Ruler (Can be purchased after winning 1 Tournament)

Item Shop and new products added

 * Tournament Membership added
 * Tournament Tickets added

New quests added

 * Attendance: 1 time (Reward: 1 Tournament Ticket)
 * Participation in a Tournament: 1 time (Reward: 1 Tournament Ticket)

Voice Packs Added

 * Officer Aya
 * Chiara The Fallen

Gems/Access Code consumption event

 * Event duration: June 24th, 2020 ~ July 5th, 2020.

UI/UX Improvements

 * Account sync: - The pop-up window showing when trying to proceed with payment or use the transfer function with a guest account has been improved.
 * Research support / advanced Research support Gems distribution system has been modified - 150 Gems will be received through your mailbox when the purchase is made. (On the day of the purchase, 2 mails will be received with 150 Gems and 100 Gems) - 150 gems will be received through mail when Advanced Research Support is purchased again before the end of the limited period.

Research Results

 * Healing Cell:
 * - Special Result: Healing Cell Activation
 * Damage taken: -2 → -1

Characters

 * William
 * Skill rework: - Breaking Ball (both Classic and Team)
 * - Type: Combat    - Cooltime: 40 Seconds     - Activate different effects depending on William’s current Stamina:
 * * Change Up (~100): Lands a normal attack and decrease the opponent’s Stamina by 15.         * Fastball (101~150): Lands a normal attack with +7 additional damage.          * Power Curve (150~200): Lands a normal attack with +15% lifesteal.
 * * Hard Slider (201~) Lands a basic attack with +15% armor penetration
 * - Stats    - Lvl1 Atk: 16 → 14     - Atk Growth: 2.2 → 2.1
 * Jan
 * Skill rework:  - Octagon Fever (b
 * - Type: Field    - Cooltime: 60 Seconds     - Duration: 20 Seconds (Acquired stacks do not have time limitation)
 * - Declare the current Area as Octagon. The survivors in the Area are considered as Challengers for the next 20 seconds. Each time Jan lands an attack to a Challenger in the Octagon, he gains one Octagon Fever stack. If a Challenger dies or leaves the area, he gains 2 stacks (12 stacks max)
 * Octagon Fever (Depending on the number of stacks) - 5 Stacks: Reduce damage taken by 1               - 10+ Stacks: Reduce damage taken by 2, and activates Ardent Will          * Ardent Will: Accuracy rate +10% Armor +10 (Octagon Fever can be maintained only when accumulating 10 stacks or more)
 * Hot-Blooded Combo (both Classic and Team)
 * Improved to provide more diverse strategies.
 * Type: Combat
 * Cooltime: none
 * In addition to his basic attack, consume 1 Octagon Fever stack and delivers a combo attack. If Ardent Will is activated, consume 5 stacks and give one extra effect
 * 1 stack consumed: skill damage +2
 * 5 stacks consumed: skill damage +8, Slowed(3seconds)
 * Slowed: search speed reduced by 15%
 * Leon
 * Rapacious Collecting (both Classic and Team)
 * Cooltime: 40 seconds → 30 seconds
 * Stats
 * Lvl1 Stamina 116 → 130
 * Barbara
 * Body Modification (Classic)
 * Sissela
 * Unshackled (both Classic and Team)
 * Cooltime: 60 seconds → 70 seconds
 * Luke
 * Cleaning Service (Classic)
 * New condition added: cannot be used against wild animals.
 * Status Effect rework: Luke’s Customer
 * When killed by Luke, grant Luke 1 permanent Contract Completion stack.
 * Contract Completion: Attacks deal additional damage 2 * No of Contract Completion Stacks.
 * Eleven
 * MUKBANG (both Classic and Team)
 * Duration: 10 seconds → 8 seconds
 * Donation (both Classic and Team)
 * New condition added: The skill cannot be used against the same opponent twice in a row.
 * Cooltime: 40 seconds → 50 seconds

Items

 * Stab
 * Vijayanagara
 * Atk: 45 → 46
 * Bow
 * Cupid's Bow
 * Composite Bow + Crimson Bracelet → Composite Bow + Ruby

Bugfixes

 * The bug when the Researcher Level did not display properly after leveling up and going to the lobby (unless restarting the game) has been fixed.