January 10th, 2018 Patch

The following changes were made during the January 10 2018 patch. The patch note can also be read here.

Start of Season 4 / Season 3 Rewards

 * Your Rank Point will be reset to a value specific to your RP bracket.
 * The TOP 100 of Season 3 will be inducted in the Hall of Fame.
 * Users who have achieved Lion or above in Season 3 will receive Jenny’s new skin, 14M-RFT07. They will also receive Jenny the character if they do not own her already.
 * Users will receive a special season-reward frame according to their league at the end of Season 3.

General Changes

 * If your account was restricted for any reason, a pop-up in the title screen will notify when the restriction is planned to expire.
 * All characters will take 1 hour to resurrect regardless of their star rating. Instant resurrection will cost only 100 Gold.
 * The waiting room screen between the user matching and the start of a game has been overhauled.
 * The Lobby Index and in-game Crafting Window now have buttons to turn pages at the bottom.
 * The value modifier for Items that have been enhanced or dulled is now colored.
 * The Game Result Screen after the end of a match will now display the enhancement/dulling value modifier.
 * The matching screen will no longer display stars or ranks.

Mai (New Character)

 * Mai gets a new Skin: Mai Valentine
 * Limited New Character Package (Mai + Mai Valentine) available until the next update
 * Four default Research Diaries for Mai
 * Known Issue: The skill description for Mai’s Haute Couture includes incorrect information in certain languages (Thai & Vietnamese) and will be updated in a future patch.

Leon

 * Attack Growth: 1.8 → 1.6
 * 5-Star Level 18 Attack: 48.60 → 45.20

Silvia

 * Rush (Overhaul)
 * Passive Skill
 * Effect: Gain a Rush stack that lasts for 40 secs upon moving to a different area. It may stack up to 4 times. Having 2 stacks reduces movement stamina cost by 1 and having 4 stacks reduces both movement and search stamina cost by 1.
 * Blitz (Overhaul)
 * Combat Skill; 30 second cooldown
 * Effect : Inflict 8 skill dmg on hit. Consume all Rush stacks, enhancing attack dmg by 5% per stack.
 * Level 1 Base Stamina: 104.0 → 88.0 / 108.0 → 92.0 / 112.0 → 96.0 / 116.0 → 100.0 / 120.0 → 104.0
 * Stamina Growth: 6.0 → 5.0
 * 5-Star Level 18 Stamina: 222.00 → 189.00

Adela

 * Stacks required for Promotion: 10/20/40/80 → 10/25/50/100
 * Check
 * Cooldown: 80 secs → 100 secs
 * Damage factor relative to enemy’s current health: 8% → 5%
 * New effect #1: Gain an additional Promotion stack on hit
 * New effect #2: If Check reduces the enemy’s health to below 40% of the total, Check cools down instantly.

Sissela

 * Attack growth: 2.6 → 2.2
 * 5-Star Level 18 Attack: 56.20 → 49.40

Sua

 * Interview Research Journal added

Item Changes

 * Support Fire (Armed Shield DE)
 * Change to mechanics: Jenny’s Play Dead will not activate against the 20 skill damage inflicted on miss.

Bug Fixes

 * Fixed a Confidence exploit with force-closing the game during an AI match
 * Fixed a bug with Guns where using Combat Skills did not cause noise.

Additional Fixes

 * Fixed a bug with Field Skills that open the minimap (such as Hide and Seek & Hunter’s Sight) where the minimap could ignore the cooldown time for regular movement
 * (STEAM) Fixed a bug with Counter Attack where the character skill would activate in tandem