November 13th, 2019 Patch

The following changes were made during the November 13th 2019 patch. The patch note can also be read here.

Tech Lab Update

 * Newly Added Skins
 * Violin Shoichi (Live2D Animated Skin)
 * Euphonium Jenny
 * Double Bass Isol
 * Harp Hyejin
 * New Theme and Deco Items: New background theme and new decoration items added
 * In-game Search Effect Items
 * Pipe Organ of the Cathedral (Limited item)
 * Treble Clef
 * Snare Drum
 * Re-release of Limited Skins and Items in Credit Shop
 * Summer Splash theme (~December 11th)
 * 5th Aglaia’s Supply (~December 11th)
 * Black Survival 4th Year Anniversary Re-release of Limited Skins in Credit Shop
 * Summer Splash limited skins and all of its previous themed limited skins (~ November 27th)

Aglaia’s Pass Episode 2 Release
The Episode in Aglaia’s Pass unravels various kinds of stories that are going on with specific Test Subjects during the experimentation. Players are able to progress with the story by meeting certain conditions and earn rewards upon completion.

Aglaia’s Pass Episode 2 “ Kyrie Eleison” Release

Rewards:
 * Episode story
 * Episode character skins (exclusives to Restricted Approval/Top Confidential Approval)
 * The Bleeding Emma (Live2D Animated Skin)
 * The Crying Chiara
 * Recorder Nathapon
 * Episode BGM
 * A Record of Disbelief (BGM lobby)

Voice Pack Added

 * Hoodlum HyunWoo
 * Tourist Nathapon

UI/UX Improvements

 * Fixed the corpse’s item image markings
 * The enemies (enemy character, wild animal) corpse’s menu will now display the item images appropriately.
 * Changes made to the ‘Stage Purchase’ button to open Aglaia’s Pass episodes.
 * ‘Stage Purchase’ button → ‘Points Obtained’ button
 * Added notice banner for the Aglaia’s Pass
 * By touching or clicking on the notice banner, players will be directed to the Archives for Aglaia’s Pass
 * Added Tags for Quest Modes
 * Daily Quests, Weekly Quests, and Growth Quests will now have tags marked as ‘CLASSIC, TEAM, ALL, ETC’
 * Changes on the Bear Roulette UI Panel
 * The overall UI Panel screen has been changed.

Advanced Research Support Product Changes
The Advanced Research Support can now be fully effect for Team Matches as well.

Additional Language Support

 * We have added Polish(BETA) language into the game. Please take note that this language is still in BETA and not fully supported at this moment.

Character Voice Changes

 * Rio’s character voice (English) has been changed.

JP

 * Hand Mastery at the start of the game : E → D
 * Thrown Mastery at the start of the game : E → D
 * Random Masteries have been removed.

Silvia

 * Blitz (both Classic and Team)
 * Cooldown time : 12 secs → 20 secs

Rio

 * Anchor Point (both Classic and Team)
 * Rio’s accuracies according to her level intervals have been changed.
 * Lv.1~6 : +8% → Lv.1~5 : +11%
 * Lv.7~12 : +12% → Lv.6~11 : +15%
 * Lv.13~18 : +15% → Lv.12~18 : +18%

New Items Added

 * Racing Helmet
 * Item Grade : Rare
 * Crafting Method : Fire Helmet + Blueprint
 * Item Option :
 * Armor : 30
 * Damage taken reduction : -2


 * Hero Helmet
 * Item Grade : Epic
 * Crafting Method : Racing Helmet + LCD Panel
 * Item Option :
 * Armor : 48
 * Damage taken reduction : -3


 * Sports Watch
 * Item Grade : Rare
 * Crafting Method : Watch + Blueprint
 * Item Option :
 * Armor : 25
 * Damage taken Reduction : -2

Item Adjustments

 * Imperial Burgonet
 * Armor : 48 → 42
 * Helm of Banneret
 * Armor : 45 → 42
 * Cosmic Watch
 * Crafting Method : Watch + Cell Phone → Sports Watch + Electronic Parts

Item Removed

 * Motorcycle Helmet
 * Due to the removal of Motorcycle Helmet, Silvia’s Research Journal condition will be changed partially. (Players who already unlocked the Research Journal will be maintained)
 * Silvia
 * Weakness & Trauma : Win 7 time(s) while holding Motorcycle Helmet → Win 7 time(s) while holding Racing Helmet

Item Skill Adjustments

 * Baker’s Dozen (Skill from an item ‘Draupnir’)
 * Previous : Every 4th cooked item provides +1 quantity
 * New change: Every 5th cooked item provides +1 quantity

Bugfixes

 * Fixed a phenomenon where image fragments remain when encountering wild animals after encountering some characters' skin image was in the output range.
 * Fixed the inability to obtain items from the corpse’s item menu when a player killed the enemy with an Ambush or Counter Attack.
 * Fixed the abnormal display of the alert marking (red dot) on the in-game Mail.
 * Fixed the missing display of Mr. Meiji’s face on the screen when a player died and was blown up by Mr. Meiji.