September 23rd, 2020 Patch

The following changes were made on the September 23rd, 2020 Patch. The patch notes can be read here

Tech Lab Update

 * Newly Added Skins
 * Rebel Li Dailin (Live2D Animated Skin)
 * Rebel Magnus
 * Rebel Echion
 * New Theme and Deco Items
 * New background theme and new decoration items added related to ‘Born to Be Bad’
 * Live2D Motion Updated for Existing Skin
 * House Call Cathy
 * In-game Search Effect Items
 * Ruler's Token (Limited)
 * Rebel's Student ID
 * Rebel's Textbook

Lobby UI/UX Enhancement

 * The lobby design has been enhanced
 * Aglaia’s Pass weekly quests are changed to daily quests
 * The change will be made at the end of the current weekly quests (September 28th, 00:00 GMT+9).
 * Some features will be unavailable for a limited amount of time (we plan on adding them progressively with the next updates)
 * Matching Waiting Time Bonus
 * Avatar Room
 * Avatar / Bed interactions
 * BS Live!

Changes in Black Survival App downloading process

 * Updates that were previously downloaded separately when entering the game will be included in the new version of the app.
 * The resources will require to be unpacked when entering the new version of the game for the first time
 * To ensure a better optimization and stability of the game, the previous version of the app must be deleted before downloading the new version.

New Tournament Items Added

 * New Skin added
 * Cadet Fiora (Live2D)
 * New Monologue added
 * Adriana’s Monologue
 * New Title added
 * Dogfighter (Condition: Reach SS Mastery in a Tournament.)

Voice Packs Added

 * Newly added voice packs
 * Highschool Jackie
 * Highschool Zahir

Lobby

 * Cathy
 * Status
 * Lv1 random Mastery: D → D+
 * Silvia
 * Rush (Classic and Team Match)
 * Max number of stacks: 4 → 3
 * Blitz (Classic and Team Match)
 * Crit rate bonus per stack: 17% → 23%
 * '''Camilo
 * Duende (Classic and Team Match)
 * Channeling time: 3Sec → 2Sec
 * Effect duration: 36Sec → 18Sec
 * Cooldown: 80Sec → 50Sec
 * Bianca
 * Bloody Hands (Classic and Team Match)
 * HP consumed for each stack: 3 → 2
 * Inflicted damage formula: 10 + 3* Lvl → 14 + 2* Lvl