December 20th, 2017 Patch

The following changes were made during the December 20 2017 patch. The patch note can also be read here.

General Changes

 * There will now be a dedicated matchmaking server distinct from the game server. This will help you find a game faster.
 * You may now see your ranking from Lobby — League — My Info.
 * Herbivore League players are excluded from total ranking.
 * In Carnivore League, players below Lion will not be able to see their ranking.
 * In Carnivore League, players at or above Lion will be able to see their ranking.
 * Players in their placement matches will not be able to see either their RP or ranking.

Combat Changes

 * In-game Button Animation: From the field screen, your buttons will now be animated.
 * The description for Sua’s Skill “Pabulum” has been updated (Korean)
 * Veritas Lux Mea
 * Effect: Total Armor +20% → Total Armor +12%
 * Quality: Legendary → Epic
 * White Crane Fan’s description has been updated (Korean)
 * Wizard’s Fishing Pole’s description has been updated to reflect the additional usage requirement

Bug Fixes

 * Fixed a bug with league icon animations during league promotion/demotion cut-scenes.
 * (STEAM) Fixed a bug where the PC version’s hotkeys would not register if Korean input had been toggled.
 * (STEAM) The mouse wheel will now scroll the inventory wheel.
 * (STEAM) Fixed a bug where popping up the item memory tab did not cancel the resting tab.
 * (STEAM) Improved input sensitivity.

Additional Changes
The following changes were made after the December 20 patch to fix remaining issues.


 * Fixed a bug with the matchmaking process, where sometimes the same player would be entered twice in a game and the last player would not be entered properly.
 * Fixed a bug where reconnecting to a disconnected game would cause the supplies to be purchased twice.
 * Fixed a bug with character stars restrictions in common games were not applied appropriately.
 * Fixed a bug where playing in “challenger” games during Herbivore League did not give higher rewards.
 * Fixed a bug where games that started at the same moment with a player input would prevent the player from joining and a force-close and a reconnection were required to continue (this would trigger a pop-up dialog)
 * Fixed a bug where Counter Attack and area search would happen simultaneously