February 7th, 2018 Patch

The following changes were made during the February 7 2018 patch. The patch note can also be read here.

General Changes

 * With the update of Unity, the lowest version of Android OS that can support Black Survival has gone up from 4.0.3 to 4.1.
 * Google Play Achievements that require mastery has been changed to require specific mastery rank.
 * Item Popup Screen Overhaul
 * The screen includes a list of items that can be made with it.
 * The screen displays the item’s skill if it has one.
 * Stance Adjustment
 * Offensive Stance: Chance to be found +20% → 0% / Chance to find items 0% → -20% / Armor -10% → -20%
 * Stealth Stance: Chance to be found -30% → -20% / Damage -10% → -20%
 * Actions that trigger the channeling UI such as Counter Attack, Resting, etc., will be cancelled if the minimap is triggered.
 * Crimson crucifix sign has been removed from various icons, including Cathy’s skill, First Aid Box, etc. We respect the Red Cross.

Combat & Skill Algorithm Overhaul

 * Combat & skill algorithms have been redesigned. Main changes are:
 * Complex combat situations will now display animations appropriately (ex. Attack followed by Tit for Tat followed by Counter Attack).
 * Simultaneous deaths due to skill effects will no longer cause a placement bug.
 * Action log will no longer display events in the wrong order.
 * Skills with effect duration and cooldown will apply its cooldown immediately.

Mastery System Overhaul

 * Mastery is now ranked. Each rank is represented with an alphabetical letter and mastery effects apply without difference within a rank.
 * Additional mastery required for a raise in rank is displayed in a gauge.
 * Character screen shows current mastery rank, next mastery rank, and their effects.

Effects of individual mastery rank

 * F — Stat Atk 55% Accuracy 66%
 * E — Stat Atk 60% Accuracy 72%
 * E+ — Stat Atk 70% Accuracy 76%
 * D — Stat Atk 80% Accuracy 80%
 * D+ — Stat Atk 90% Accuracy 82%
 * C — Stat Atk 110% Accuracy 85%
 * C+ — Stat Atk 125% Accuracy 87%
 * B — Stat Atk 150% Accuracy 90%
 * B+ — Stat Atk 170% Accuracy 92%
 * A — Stat Atk 195% Accuracy 93%
 * A+ — Stat Atk 215% Accuracy 95%
 * S — Stat Atk 240% Accuracy 96% Armor Piercing 7%
 * SS — Stat Atk 265% Accuracy 97% Armor Piercing 15%

Character Changes

 * HyunWoo
 * Dogfight
 * Skill damage has been removed
 * Dogfight now applies a normal dmg boost factor: 10% (Dogfight does 110% of normal attack dmg)
 * Zahir
 * Damnation
 * Cooldown: 12 secs → 24 secs
 * Wild animal kill damage factor: 2 → 1
 * XiuKai
 * Feeling Hot!
 * Health consumption: 14% → 16%
 * Every attack that lands decreases the Feeling Hot! dmg bonus by 20%.
 * Nadine
 * Hunter’s Sight (Overhaul)
 * Field Skill
 * Cooldown 30 secs
 * Effect: Consume 20 stamina and reveal the location of 1 wild animal in the map (except Dr. Wickeline and Mr. Meiji). Killing a wild animal gives a Hunting stack, which increases Nadine’s Stat Attack by 1 permanently. Stat Attack bonus does not apply while Bullseye is cooling down.
 * Bullseye (Overhaul)
 * Combat Skill
 * Cooldown 20 secs
 * Effect: Deliver a normal attack with (100+Hunting stacks)% dmg. Accuracy increases by 20%..
 * Level 1 Stat Atk: 10.0 → 8.0 / 12.0 → 10.0 / 14.0 → 12.0 / 16.0 → 14.0 / 18.0 → 16.0
 * Stat Atk Growth: 2.4 → 1.7
 * 5-Star Level 18 Stat Attack: 58.80 → 44.90
 * Isol
 * Guerilla Warfare: Setting up a trap provides a mastery boost with amount dependent on current mastery rank.


 * Mastery boost per rank (Rounded up to the nearest whole number percentage)


 * E — 25%


 * E+ — 18%


 * D — 14%


 * D+ — 9%


 * C — 7%


 * C+ — 6%


 * B — 4%


 * B+ — 4%


 * A — 3%


 * A+ — 3%


 * S — 1%


 * Leon
 * Level 1 Health: 124.0 → 136.0 / 128.0 → 140.0 / 132.0 → 144.0 / 136.0 → 148.0 / 140.0 → 152.0
 * Health Growth: 6.0 → 4.0
 * 5-Star Level 18 Health: 242.00 → 220.00
 * Level 1 Attack: 10.0 → 6.0 / 12.0 → 8.0 / 14.0 → 10.0 / 16.0 → 12.0 / 18.0 → 14.0
 * Level 1 Attack Growth: 1.6 → 1.9
 * 5-Star Level 18 Attack: 45.20 → 46.30
 * Level 1 Armor: 10.0 → 8.0 / 12.0 → 10.0 / 14.0 → 12.0 / 16.0 → 14.0 / 18.0 → 16.0
 * Armor Growth: 1.8 → 2.0
 * 5-Star Level 18 Armor: 48.60 → 50.00
 * Camilo
 * Anima Ladron skill damage has been removed; Anima Ladron now does 110% of normal attack damage
 * Bernice
 * Legshot skill damage has been removed; Legshot now does 110% of normal attack damage
 * Mai
 * Interview entry has been added.
 * Dr. Wickeline
 * Guaranteed Drop Item: Arcane Stone → First Aid Box

Item Changes
Recipe: Engineered Arcane Motor + Holy Blood → Engineered Arcane Motor + Knuckle
 * Nanorized Arms
 * Damage: 60 → 53
 * Monkey King Bar
 * Damage: 65 → 56
 * Recipe: Nanorized Arms + Spear Handle → Engineered Arcane Motor + Long Rod
 * Beam Axe
 * Damage: 45 → 46
 * Santa Muerte
 * Damage: 50 → 47
 * Recipe: Reaper’s Scythe + Adamantium → Reaper’s Scythe + Horse Guandao
 * Phase Sabre
 * Damage: 65 → 57
 * Recipe: Nanorized Arms + Laser Pointer → Engineered Arcane Motor + Laser Pointer
 * Warp Blade
 * Recipe: Engineered Arcane Motor + Long Sword → Arcane Stone + Jamadhar
 * Sudarsana
 * Damage: 75 → 58
 * Recipe: Nanorized Arms + CD → Engineered Arcane Motor + CD
 * Ruthenium Marble
 * Recipe: Engineered Arcane Motor + Gold → Arcane Stone + Gold
 * Sharanga
 * Damage: 70 → 56
 * Recipe: Nanorized Arms + Crossbow → Engineered Arcane Motor + Short Crossbow
 * Kelte
 * Damage: 75 → 59
 * Recipe: Nanorized Arms + Bolt Action Rifle → Engineered Arcane Motor + Colt Python
 * Arcane Stone: Holy Blood + Flint

Bug Fixes

 * Fixed a bug where equipping Cloth gear enhanced by Mai and using a skill afterward displayed Haute Couture’s action log alongside the appropriate one.
 * Fixed a bug where the mission for the Tutorial displayed in a tiny font (Korean)
 * Fixed a bug where “Placement Matches (n Matches Remaining)” displayed in a tiny font (Japanese)
 * Fixed a bug where the room owner icon would display in common & ranked games
 * Fixed a bug where the button to invite AIs in private games would be made inactive
 * Fixed a bug where purchasing a booster pack did not graphically display the purchased item
 * Fixed a bug where having 0 RP at the end of placement matches displayed the user’s league as Elephant 1.
 * (STEAM) The mouse curser will no longer escape the game window
 * (STEAM) Windowed/fullscreen modes are togglable from the setup screen (Toggle from the Lobby. The default value is Windowed.)
 * (STEAM) Hotkey assignment is overlaid on on-screen buttons

Additional Details
The following changes were announced here after maintenance was completed. Some of these changes were later rolled back in the February 8 2018 Hotfix.


 * Alex’s Desperate Throw can now miss. (This change was rolled back)
 * Jenny’s Play Dead now does not fail against Aya’s Double Shot.
 * Zahir’s Eye of Azrael can now locate corpses that someone is looking at.
 * Barbara’s Turret no longer deals x1.5 dmg to wild animals.
 * Li Dailin’s Hand/Blunt/Blade mastery ranks are set to E; one mastery rank is chosen randomly and given a bonus at the start of a game. (This change was rolled back: Li Dailin's Hand mastery was set to D)
 * The damage value of the item Warp Blade has changed from 48 to 50.
 * (STEAM) Hotkey input registration moment has been synchronized with mobile input registration moment.