Daniel/Playstyle Tips

In-Game Tips

 * Daniel is a character that shows his greatest strengths at night. Before it gets dark, prepare everything well by roaming around!
 * Obtain as many benefits as possible from Daniel's skills, before daytime starts again. Pay attention to this.

General
Daniel has D+ mastery in Stab. He is currently the only stab character to have D+. That, combined with his combat skill, Scapegoat, allows him to win in most early game contests. However, his full potential is not unlocked until night arrives and his passive skill, Solitary Artist, activates. Until then, he must play and survive with a modest stat attack and weakened Scapegoat.

Once night arrives, his passive, Solitary Artist, activates. Solitary Artist gives Daniel the passive buff "Solitude" for the duration of the night. Daniel's attack is increased by 10%, but his defense is decreased by 10%. He also uses one less stamina when moving between areas. If an opponent causes his HP to drop below 50, they then obtain the debuff "Artistic Material." For ten seconds, the opponent is revealed on the map to Daniel, Daniel's attacks deal an additional +10% damage to this opponent, and Scapegoat's additional skill damage is doubled. At level 18, Daniel deals an extra 28 skill damage with Scapegoat. If the enemy is under the effects of Artistic Material, then this becomes 56 extra skill damage. This is in addition to the normal +10% buff from Solitude and the +10% damage from Artistic Material. This is a massive amount of burst damage that is superior even to Alex's Desperate Throw.

Triggering this effect intentionally, however, is risky. The enemy must drop Daniel's health below 50 without immediately killing him. Daniel then takes an additional 10 HP of damage from activating Scapegoat. If you're not confident that you can safely execute the Scapegoat burst after applying Artistic Material, flee and heal before chasing down the enemy with their location revealed. Another option is to wait in the encounter screen for your HP to drop below 50, immediately use Scapegoat, and then either heal up or flee. Either way, it is incredibly dangerous for Daniel, because a critical hit or third party could easily kill Daniel for a period of time. However, the potential damage from using a buffed Scapegoat is immense.

Daniel is a character that thrives and is at his peak at night. If night time has passed and you failed to dominate the game, you are at a disadvantage. All of his abilities, except Scapegoat, stop working once day arrives. He does not have the extra +10% damage, he does not have -1 stamina usage reduction when moving, and Artistic Material will not activate. He will not get an extra +10% for a total of +20% damage to the enemy, and his skill damage by Scapegoat will not be multiplied by 2.