Sissela/Playstyle Tips

In-Game Tips

 * The effectiveness of Sissela's Agony-Bearer increases as a fight goes on.
 * If Sissela has a good supply of recovery items, she may come out on top from a close fight by running, healing quickly, and using Unshackled.

General
Sissela is a great early game character as her first ability allow her to regenerate tiny amounts of damage early on, thus helping her gain mastery and encourages aggressive gameplay. Due to this, it's not unheard of for her to play with F mastery weapon and catch up with everyone else's D or D+ mastery start later on. Her second ability makes a great finisher move to punish people with low health in other places on the map. She is perfect in terms of early game mastery gaining and she can use any weapon and gain a lot of mastery thanks to Agony Bearer. Sissela benefits immensely from Uchiwa since she has Agony Bearer to heal from enemy damage. Uchiwa will reduce enemy damage and thus will make Sissela top off the damage and heal more, making her more tanky overall.

Abilities
Her first skill is Agony Bearer. It allows her to regain her health depending on how many stacks Agony Bearer has. This basically makes her very tanky early game since many people do weak damage to her early game and her first ability just regenerates lost health. Careful on further rounds cause the enemy will do more damage and will out damage the health regain agony bearer gives. I suggest you go very aggressive when playing Sissela as her first ability restores a lot of her HP when enemies do weak damage to you.

Her second ability is Unshackled. It sends damage to all players on the map. It's damage increases with level but the catch is that it reduce your Agony Bearer stacks. So it's a risk since you will be less tanky when your Agony Bearer stack is not on full stack and might getting bursted down by other late game. But it is excellent for killing off enemies with low health AND no food. Just remember you are vulnerable when using this and if you aren't careful the enemy can get two free hits on you. So use this ability in safe places and if you want to risk your health to finish off the enemy.

Max HP and control of Agony Bearer stacks is of paramount importance for Sissela. The more max HP she has, the higher HP she heals from her Agony Bearer passive. For this reason, +max hp armor is absolutely critical for her. During the early and middle game with Sunset Armor and full stacks, she will not take any damage at all as enemy's damage does not exceed her healing amount(29-30). This allows her to fight and gain a lot of mastery. If she uses low damage weapon as well, this will allow her mastery to leap quickly as enemies will be more willing to stay and trade hits for mastery. Later on when enemies start hitting for 50, 60, or 70 damage, her passive at most reduces those damage by half, but does not mitigate them completely. It is very important here to control animal and fight them barehanded if you don't have stacks in order to quickly get full stacks. Moving from zero to full stacks when other people are at S or SS will cause a lot of loss of health compared to being dealt 1 or 2 points of damage from animals.

There is also another style of play for Sissela. This style is blade Sissela. +max HP armor is still vital, so Sunset Armor is still a must. And if Wickeline can be killed, then the blood armor with +44 max hp is still preferred. The difference is that this blade Sissela is aiming for the the weapon "Axe of Pangu". +50 damage weapon is very nice, and if it breaks Sissela gets extra armor and a flat and permanent +20 hp. Make and hold on to Battle Axe until one can find Mithril. By having a low damage weapon, enemies are more willing to fight and trade mastery. Sissela does not need to use much food as her passive will mitigate the damage. Using this method, even when starting at F it is possible to have equal or even higher mastery compared to other people due to fighting more and not having to use any healing items at all.