March 14th, 2018 Patch

The following changes were made during the March 14 2018 patch. The patch note can also be read here.

General Changes

 * After two years and more since the starting development of Black Survival, the title loading screen has now been replaced with a brand new animated screen.
 * The UI Lobby went through a huge rework. Image is shown in the Tidbits post.
 * Characters with random mastery can now display its details of mastery on the character’s page.
 * Lunchbox and Bag will be given as basic item at the start of the match, and Aptitudes also can now be selected at the preparation screen before the match starts.

General Combat Changes

 * Now, when a player reaches Mastery SS rank, the player can now receive a Superhuman Path buff. The Superhuman Path buff received upon reaching Mastery SS rank will continuously on effect even a player switches to another Mastery type.
 * After receiving buff effect, every 8th attack inflicted on the enemy, the character’s attack increases by 1 each permanently.
 * Mastery Rank F / E / E+ Revised
 * For F → E / E → E+ / E+ → D intervals, all basic attacks is revised to 5 basic attacks
 * F rank Accuracy: 66% → 70%
 * E rank Accuracy: 72% → 74%
 * E+ rank Accuracy: 76% → 77%
 * Accelerate Stamina Consumption: Every Move/Search will consume 1 Stamina
 * Redefined UI Casting that Influenced Minimap and Field Skill: These are the following redefinition of UI Castings in game when a player experienced cancellation on actions in the middle of action.
 * Actions that are cancelled when loading to mini map
 * Counter Attack
 * Ambush
 * Actions that remain uncancelled when loading to mini map
 * Resting / Treating / First Aid
 * Using special items (Wizard’s Fishing Pole, Searing Palm Scroll, Silencer, etc.)
 * Actions that are cancelled when hit by field skills such as Omen, Turret, Unshackled, etc.
 * Counter Attack
 * Ambush
 * Resting / Treating / First Aid
 * Actions that remain uncancelled when hit by field skills such as Omen, Turret, Unshackled, etc.
 * Using special items (Wizard’s Fishing Pole, Searing Palm Scroll, Silencer, etc.)


 * Network PC item usage at the last Restricted Area has been disabled. When using Network PC at the last Restricted Area, and hacking process is in progress, after the hacking process has completed, the action log will state “Attempted Hacking too late” and the Hacking process is failed.
 * Removed 0.5 seconds of delay time when applying HP recovery items.
 * Spectator Mode has been temporarily made unavailable: There were bug issues occurred in the system caused by incompatibility of the Spectator Mode and the restructured combat and skill systems in Season 4. Hence, the issue will be revised and improved as soon as possible to open the Spectator Mode for all players.

Character Changes

 * Jan (new character) added
 * New character's skin (Muay Thai Jan) added
 * Jan + Muay Thai Jan package will be available for purchase (until the next update)
 * 4 basic types of Jan Research Journal added.
 * Jan’s ‘Hot-blood’ buffs gained from field skill ‘Hot-blooded Will’ will decreases the damage of Judgement and Tit for Tat due to the logic basis in game.
 * Jackie
 * Research Journal Changes
 * Behaviour Pattern : Hunting Crows 200 times → Hunting Crows 60 times
 * Acquaintance Interview : Win 15 times while holding Chainsaw → Win 5 times while holding Chainsaw
 * Bloodfest
 * Duration time : 40 secs → 35 secs
 * Attack increment : 30 → 22
 * Fiora
 * Like & Dislike : Destroy weapons 70 times → Destroy weapons 10 times
 * Acquaintance Interview : Win 5 times while holding Sabre → Win 3 times while holding Sabre
 * Zahir
 * Zahir’s new skin (Highschool Zahir)
 * Hyunwoo
 * Level 1 Hand Mastery : D → E+
 * Armor growth : 2.8 → 2.6 (Level 18 Armor: 61.60 → 58.20)
 * William
 * Inning Eater
 * Move or Search numbers required : 10th Move/Search → 9th Move/Search
 * Stamina recovery adjustments : +10 → +7
 * Rosalio
 * HP Growth : 5.0 → 4.0 (Level 18 HP: 217.00 → 200.00)
 * Atk Growth : 2.6 → 2.5 (Level 18 Attack: 58.20 → 56.50)
 * Nadine
 * Armor Growth : 2.2 → 2.0 (Level 18 Armor: 49.40 → 46.00)
 * Hyejin
 * Like & Dislike : Win 15 times while holding Hanbok → Win 3 times while holding Hanbok
 * Acquaintance Interview : Craft Mirror Marble 20 times → Craft Mirror Marble 10 times
 * Alex
 * Stealth effect will be ignored in the Research Center
 * Overall Mastery E → E+; Random Mastery Raise 2 ranks → Raise 1 rank
 * LV1 Stat Atk : 14.00 → 16.00; Atk growth : 2.6 → 2.2 (Level 18 Attack: 58.20 → 53.40)
 * Cathy
 * Acquaintance Interview : Win 10 times while holding TV → Win 3 times while holding TV
 * Barbara
 * Acquaintance Interview : Win 10 times while holding Soldering Iron → Win 5 times while holding Soldering Iron
 * Isol
 * New Costume Skin (Black Acolyte Isol); can only be purchased if Acolyte Isol skin is owned or purchased beforehand.
 * Magnus
 * Atk Growth : 2.4 → 2.3 (Level 18 Attack: 56.80 → 55.10)
 * Silvia
 * Level 1 Attack : 14.00 → 16.00; Attack growth : 2.6 → 2.1 (Level 18 Attack: 58.20 → 51.70)
 * Chiara
 * New Costume Skin (Fallen Angel Chiara); can only be purchased if Chiara, The Fallen skin is owned or purchased beforehand.

Recovery Amount

 * Hot Ramen: 50 HP → 40 HP
 * First Aid Kit: 76 HP → 110 HP
 * Holy Water: 101 HP → 70 HP
 * Herb Medicine: 200 HP → 150 HP
 * Healing Potion: 55 HP → 65 HP
 * Mocha Bread: 60 HP → 75 HP
 * Sashimi: 70 HP → 44 HP
 * Tuna Can: 110 HP → 80 HP
 * Glazed Sweet Potato: 95 HP → 85 HP
 * Pickled Garlic: 85 HP → 39 HP
 * Garlic Ramen: 80 HP → 100 HP
 * Braised Burdock: 70 HP → 60 HP
 * Grilled Tuna: 120 HP → 150 HP
 * Ten Tonics Soup: 100 HP → 130 HP
 * Petal Dew Pill: 140 HP → 220 HP

Item Quantity

 * First Aid Kit 2 → 1
 * Healing Potion 4 → 2
 * Mocha Bread 3 → 2
 * Sashimi 6 → 5
 * Baked Sweet Potato 4 → 3
 * Glazed Sweet Potato 3 → 2
 * Pickled Garlic 4 → 5
 * Garlic Ramen 3 → 1
 * Braised Potato 3 → 2
 * Braised Burdock 4 → 3
 * Grilled Tuna 2 → 1
 * Ten Tonics Soup 2 → 1
 * Petal Dew Pill 3→ 1

Supply Box Changes

 * Removed from A type Supply
 * Holy Grail
 * Removed from B type Supply
 * Leather Armor
 * Leather Shield
 * Leather Jacket
 * Military Suit
 * Patched Robe
 * Dress
 * Dress Shirt
 * Knee Pads
 * Removed from Icebox
 * Mithril
 * Tree of Life
 * Meteorite

Other Item Changes

 * Dharma Chakram: Decreasing opponent’s current stamina by 8% → Decreasing opponent’s current stamina by 5%
 * Except for Crude Bow and Hwacha, all bow type weapons charging number has changed 6 → 7
 * Mounted Archer’s Quiver : 12 → 14 arrows
 * Sultan’s Quiver : 17 → 19 arrows
 * Quiver of Infinity : 12 → 14 arrows
 * Crafting the top Quivers type items will now have full amount of arrows after crafting.
 * Images replaced for: Crossbow, Heavy Crossbow, Chakram

Bug Fixes

 * Fixed a bug on the visual display Hard-Boiled Lenox skin on waiting for match loading screen.
 * Fixed a bug when Nadine uses Hunter’s Sight and spotted wild animals in the area, marked visual on mini map appeared even after Nadine is not using Hunter’s Sight.
 * Fixed a bug on the inability to use Nadine’s Hunter’s Sight when Nadine’s Stamina is about in range of 10–20.
 * Fixed a bug on the sudden damage decrease when the bow has 0 arrows and the arrow loaded on the quiver is more than 1 arrow.
 * Fixed a bug on displaying the appropriate visual when Yuki uses the skill Uchi-Otoshi, instead of displaying Hyunwoo’s Dogfight visual.
 * Fixed a bug on not displaying Wild Animals codename in the lobby when a player is killed by wild animals.
 * Fixed a bug on duplicated the action log twice when using Counter Attack while strucked by Chiara’s Judgement.

Additional changes
The following changes were made on March 15th to solve remaining issues.

System Changes

 * Exchanged the borderline marks resources on current characters/skins in use
 * Added on the description details on cooltime at the lobby skill description
 * When a selecting character with random mastery, the tool-tip touch icon for the mastery has expanded for easy touch on the screen

Bug Fixes

 * Fixed a bug on the not matching character’s source at the lobby and the character’s source in actual game intermittently
 * Fixed a bug on the notice mail icon does not display correctly when receiving mails
 * Fixed a bug where players are unable to check the discount rate for character skins that are already owned
 * Fixed a bug on the outmatching display of item description tool tip on the recent game record
 * Fixed a bug on the wrong display of the Top 100 menu at the lobby that shows the users co-graduation nickname instead of the user’s nickname in game
 * Fixed a bug on the non display of the character’s rank number due to the icon is concealing the texts in Russian, Chinese Simplified/Traditional game version
 * (iOS) Fixed a bug on the unsynchronized Jan’s sound when he is using the field skill “Hot-blodded Will”
 * (iOS) Fixed a bug where players were unable to open the Research Journal objectives at some parts
 * (iOS) Fixed a bug where the borderline marks does not display appropriately for the selected character/skin at the character or skin list