March 4th, 2020 Patch

The following changes were made on the March 4th, 2020 Patch

Tech Lab Update

 * Newly Added Skins
 * Drummer Rio (Live2D Animated Skin)
 * Bandleader Hart
 * Keytar Jackie
 * New Theme and Deco Items
 * New background theme and new decoration items added
 * Live2D Motion Updated for Existing Skin
 * Résistance Isol (Players will require to purchase the Live2D ticket from the Credit Shop to activate this skin’s Live2D motion)
 * In-game Search Effect Items
 * Custom Made Electric Guitar (Limited item)
 * Microphone Stand
 * Love and Peace Plectrum

Voice Pack Added

 * Busker Hart
 * Muay Thai Jan

Spectator’s Mode Improvement

 * Several improvements has been made to ensure smoothness on the Spectator’s Mode.
 * Fixed an issue of the delay occurrences of spectating-real time combat during the match.
 * Added elements that were not displayed in the player’s spectating screen before (such as damage log, continuous damage log, and some other effects).
 * Improved the UI for the map of the spectating screen.
 * Fixed several occurrences where the display was out of perspective.

Combat Practice’s Improvement

 * The texts for Mastery system’s notice and warning messages has been added.

Avatar Research Center Overhaul

 * Players can now add 4 Avatars maximum in 1 Research Center.

Avatar Buffs Notification Added

 * Players can now check the details on the Avatar’s Buff Effect via item pop-up when selecting the Avatar product in the Tech Lab.

Combat

 * When players are setting for the Target Item, the items on the panel will be exposed in the order of the equipment (Head, Armor) – Ingredients (Food, Normal).
 * Fiora
 * Skill Rework : Weapon Polishing (Classic)
 * Removed the probability chance of weapon destruction / Granted an ability to have assurance for weapon not defecting 1 time + enhancement When equipping a Stab weapon, the weapon will be granted Fiora's Touch effect.  Fiora’s Touch : The weapon's damage will be enhanced by 1, and weapon defect will be ignored 1 time(s). This effect will disappear immediately after a weapon defect is ignored.  ※The damage enhancement will not stack when crafting a top item.
 * Zahir
 * Skill Rework : Eye of Azrael (Classic)
 * Avoid the limits that can be expected with a 5% probability chance of finding corpse. When activated, find and mark all corpses on the map and then receive the Eyes of the Heart effect for 20 secs.
 * Eyes of the Heart : Increase the chance of finding a corpse by 100% when searching. The effect will disappear when the duration time has depleted or when a corpse has been found.
 * Stats
 * Atk growth : 2.6 → 2.4 (Upon Lv18, 56.2 → 52.8)
 * William
 * Stats
 * Lv1 Atk : 14 → 16
 * Jenny
 * Play Dead
 * Amount of HP revived on taking fatal damage : 1HP → 50HP
 * Alex
 * Stats
 * Lv1 Stamina : 100 → 124
 * Magnus
 * 1vs17 (Team)
 * Cooldown time : 60 secs → 70 secs
 * The coefficient number on level multiplication for inflicting skill damage : 3 → 2
 * Rozzi
 * Easy Shot (both Classic and Team)
 * Gain additional weapon Mastery when killing a wild animal : 50% → 100%
 * Gain additional weapon Mastery when killing enemy : 500% → 400%
 * Stats
 * Starting Bow Mastery : D → F

Item Adjustments

 * Thrown
 * Boomerang
 * Quantity to be used: 1 → 2
 * Enhanced Boomerang
 * Quantity to be used : 1 → 2
 * Arm
 * Sword of Shah Jahan
 * Removed the item option for extra damage by Blade
 * Item Skill Adjustment
 * Sanguine Miracle (Item: Spear of Longinus)
 * Cooldown time added : 60 secs
 * Unsheathe (Item: Sword of Shah Jahan)
 * Item skill name changes : Unsheathe → Spirit of Shah Jahan
 * Conditions for skill judgment on combat : When escaped for 12 secs → When escaped for 6 secs
 * Removed all limitations on Blade attacks (other skill that inflicts damage is allowed)