March 3rd, 2021 Patch

Tech Lab Update

 * New Skins added
 * Gym Rat Silvia (Live2D Animated Skin).
 * Gym Rat Fiora
 * Gym Rat Jan
 * New Theme and Deco Items
 * New background theme and new decoration items added related to ‘New Year's Resolution’
 * Live2D Motion Updated for the Existing Skin 
 * Hoodlum Echion
 * In-game Search Effect Items
 * Kettlebell (Limited)
 * Dumbbell
 * Gymball

New Tournament Items added
New Items will be added to the Tournament Shop.
 * New Skin Added
 * Cadet Isol (Live2D animated Skin)
 * New Monologue added
 * Hyejin’s Monologue
 * New Title added
 * Wind Runner (condition: Use Blitz 10 times in the same tournament)
 * Live2D Tickets added
 * The following Live2D Tickets have been added to the game
 * Cadet Hyejin Live2D Ticket
 * Cadet Leon Live2D Ticket
 * Cadet Adela Live2D Ticket

New Packs added

 * New Items will be added to the game.
 * Dragon Promotion Package added
 * Dragon Promotion Package can be purchased when reaching Dragon League (14,000 Gems + 2,200 Credits).
 * Daily Packs added
 * Available once a day.

New Packs added

 * Two new voice packs will be added for sale.

Daily Login bonus

 * The Daily Login event rewards consecutive daily login and will be available even after completing the first Attendance Event.

Collection added

 * Theme, Character, and Skin collections are now available.

UI/UX enhancement
Several functions have been enhanced to provide players a better experience.
 * Matching Room improvement – Matching Cards added
 * Players are able to change the card background while in the matchmaking lobby
 * The BS Live! Feature has been restored
 * Aglaia’s Pass Quests enhancement
 * Quest categories have been changed and the overall difficulty level has been lowered.
 * Quest menu UX/UI improvement
 * Some of the weekly quests’ completion rewards have been changed.
 * The ‘Weekly Quest completion’ gauge rewards have been changed to Gems. (The change will be applied with next week’s quests).
 * Team Match – Matching system improved
 * Users from different servers can now play together using a code.
 * ‘Resume’ feature has been added to Tutorial 1&2
 * Tutorials 1 and 2 can now be resumed at specific points if the game quits due to a connectivity issue.

Combat

 * Li Dailin
 * Skill Rework
 * Drunken Master (Classic and Team Match)
 * Designed to improve the level of difficulty
 * Type: Field Skill
 * Cooldown: None
 * Consume 4 Drunken Master stacks and gain the power of the Drunken Master, allowing her to dodge an attack within the next 3 seconds.
 * Li Dailin gains 1 Drunken Master stack every time she consumes alcohol. (4 Stacks maximum. Gain 50% of the stacks back if she is not attacked)
 * Lee Huazi (Classic and Team Match)
 * Structural change according to the new trigger of Drunk Master / Focus on a more aggressive playstyle.
 * Combat Skill
 * Cooldown: 60Sec
 * Receive 1 Sorghum Wine with her next basic attack. 20% chance to receive 3 Sorghum Wines.


 * Mai
 * Haute Couture (Classic and Team Match)
 * Cooldown: 60Sec → 10Sec


 * Bianca
 * Blood Transfusion (Classic and Team Match)
 * Amount of damage converted into heal: 50% → 70%


 * Johann
 * Consecration (Classic and Team Match)
 * Father's Blessing
 * Basic attack reduction based on the grade of the offered armor item: -1/-1/-2/-4/-10 → -1/-3/-5/-8/-12
 * Holy Spirit's Blessing
 * Bonus damage based on the grade of the offered weapon: +1/+2/+3/+5/+12 → +1/+3/+5/+8/+12

Items

 * '''Blunt Weapons
 * Spy Umbrella
 * Extra Dmg: +28 → +25

Map

 * Lumia Island
 * Pond
 * Box: 3 → 0
 * School
 * Box: 3 → 4
 * Tunnel
 * Box: 4 → 5

Bugfixes

 * The issue of the TP icon appearing too small on the Tournament’s result screen has been solved.
 * The missing translation of the [Ready] button on the Team Match preparation screen has been added.
 * The missing translation of the alert pop-up appearing when a player leaves the game after being matched in Team Match has been added