Aya/Playstyle Tips

In-Game Tips

 * As long as there are bullets, guns can be the strongest weapon in early game. Make sure to not run out of ammo.
 * If you do not want to reveal your location due to a gunshot, finding a silencer would be a good solution.

General
Aya's Double Shot scales off of weapon damage and naturally has a high attack stat. She is an early aggressive character meant to capitalize on her ability to deal hefty damage while other characters are still weak and building items they need. There are many fast blue gun weapons with high damage such as AKR98 that she can make early to help her begin rampaging which complements nicely with her Double Shot and attack. Aya's goal is to establish early dominance with her damage and to make other players avoid gunshot noises instead of chasing gunshot noises for mastery. Her abilities help her do exactly that as Double Shot is a quick low cooldown damage burst, while Justice helps by acting as a small heal that can be used occasionally or if afflicted by a debuff such as Slowed or Burned, she can quickly remove the debuff to continue fighting. Justice stacks are gained when Aya is hit, and can only be gained when the ability is off cooldown. Justice can be very helpful especially if Aya is not very clearly ahead and is rather only on equal strength with others. Although it is good to be aggressive and make others fear gunshot sounds, one should not neglect to build armor.

If she does not capitalize on her strengths either with early kills or sustained high mastery, then Gun's main weakness, making gunshot noises, backfires on Aya especially if she does not use a Silencer or utilise Crude Silencer from Ammo Supply. People will start chasing gun noises instead of avoiding them which makes it very difficult for Aya to catch up on armor and/or food once people notice the difference in damage output. Even if Aya uses a Silencer, Aya is overall not nearly as threatening if her damage output is not strong. This is because her abilities aren't quite as powerful as other characters' as the game progresses.

Advanced
As with all gun users, Aya excels in the early game by making fast and powerful blue weapons. It's important to take advantage of the first three minutes of each game to finish as much armor as possible after finishing your first blue weapon in addition to food as needed since no one will be able to contest you for an area besides other gun users. Double-Shot requires two bullets so Aya runs out of bullets significantly faster than other gun users if not using Ammo Supply.

Gun's defect rate is only one percent, compared to two percent for Melee weapons. Because of this, gun users can rush an epic/purple quality weapon and usually avoid a weapon defect for the entire game. A safer strategy is to create a quick blue weapon and then upgrade to epic quality when night starts.

Double-Shot cannot miss. You may want to save it for a guaranteed killing blow, especially at lower mastery levels when you're more likely to miss, but don't hold back on it if needed as it is a great tool for contesting areas or to hinder whoever is in the lead in terms of mastery. The only way it can miss is if Li Dailin uses her Drunken Master ability so be sure to be mindful of it when attacking Li Dailin.