Immortal Soul: Black Survival Wiki
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Tech Lab Update[]

  • New Skins added
  • New Theme and Deco Items
    • New background theme and new decoration items added related to ‘New Year's Resolution’
  • Live2D Motion Updated for the Existing Skin
  • In-game Search Effect Items
    • Kettlebell (Limited)
    • Dumbbell
    • Gymball

New Tournament Items added[]

New Items will be added to the Tournament Shop.

  • New Skin Added
    • Cadet Isol (Live2D animated Skin)
  • New Monologue added
  • New Title added
    • Wind Runner (condition: Use Blitz 10 times in the same tournament)
  • Live2D Tickets added
    • The following Live2D Tickets have been added to the game
      • Cadet Hyejin Live2D Ticket
      • Cadet Leon Live2D Ticket
      • Cadet Adela Live2D Ticket

New Packs added[]

  • New Items will be added to the game.
    • Dragon Promotion Package added
      • Dragon Promotion Package can be purchased when reaching Dragon League (14,000 Gems + 2,200 Credits).
    • Daily Packs added
      • Available once a day.

New Packs added[]

  • Two new voice packs will be added for sale.

Daily Login bonus[]

  • The Daily Login event rewards consecutive daily login and will be available even after completing the first Attendance Event.

Collection added[]

  • Theme, Character, and Skin collections are now available.

UI/UX enhancement[]

Several functions have been enhanced to provide players a better experience.

  • Matching Room improvement – Matching Cards added
    • Players are able to change the card background while in the matchmaking lobby
  • The BS Live! Feature has been restored
  • Aglaia’s Pass Quests enhancement
    • Quest categories have been changed and the overall difficulty level has been lowered.
    • Quest menu UX/UI improvement
  • Some of the weekly quests’ completion rewards have been changed.
    • The ‘Weekly Quest completion’ gauge rewards have been changed to Gems. (The change will be applied with next week’s quests).
  • Team Match – Matching system improved
    • Users from different servers can now play together using a code.
  • ‘Resume’ feature has been added to Tutorial 1&2
    • Tutorials 1 and 2 can now be resumed at specific points if the game quits due to a connectivity issue.

Combat[]

  • Li Dailin
    • Skill Rework
      • Drunken Master (Classic and Team Match)
        • Designed to improve the level of difficulty
        • Type: Field Skill
        • Cooldown: None
          • Consume 4 Drunken Master stacks and gain the power of the Drunken Master, allowing her to dodge an attack within the next 3 seconds.
          • Li Dailin gains 1 Drunken Master stack every time she consumes alcohol. (4 Stacks maximum. Gain 50% of the stacks back if she is not attacked)
      • Lee Huazi (Classic and Team Match)
        • Structural change according to the new trigger of Drunk Master / Focus on a more aggressive playstyle.
        • Combat Skill
        • Cooldown: 60Sec
          • Receive 1 Sorghum Wine with her next basic attack. 20% chance to receive 3 Sorghum Wines.
  • Mai
    • Haute Couture (Classic and Team Match)
      • Cooldown: 60Sec → 10Sec
  • Bianca
    • Blood Transfusion (Classic and Team Match)
      • Amount of damage converted into heal: 50% → 70%
  • Johann
    • Consecration (Classic and Team Match)
      • Father's Blessing
        • Basic attack reduction based on the grade of the offered armor item: -1/-1/-2/-4/-10 → -1/-3/-5/-8/-12
    • Holy Spirit's Blessing
      • Bonus damage based on the grade of the offered weapon: +1/+2/+3/+5/+12 → +1/+3/+5/+8/+12

Items[]

Map[]

Bugfixes[]

  • The issue of the TP icon appearing too small on the Tournament’s result screen has been solved.
  • The missing translation of the [Ready] button on the Team Match preparation screen has been added.
  • The missing translation of the alert pop-up appearing when a player leaves the game after being matched in Team Match has been added
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